Thursday, 29 March 2018

accelerometer - Rotating a gyroscope's output values into an earth-relative reference frame


For whatever reason, I seem to have gotten myself twisted into quite a confusion on how to process data from my 3 axis gyro and 3 axis accelerometer to get gyro rotation values related to the earth's reference frame. i.e. Given my accelerometer measures gravity (we assume it's stable) along the sensors (x,y,z) reference frame, how do I adjust the values of my gyro, measured along the sensors same (x,y,z) reference frame such that I am actually measuring the rotating about the Earth's frame x (North), y (West), and z (downwards) direction?


I just can't seem to wrap my head around the use of the rotation matrix. Do I simply employ a 3d rotation matrix, and multiply the vector, \$[gyro_x, gyro_y, gyro_z]^T\$, by a rotation matrix, R? I then assume the rotation angles, are somehow derived from the filtered accelerometer outputs, but I'm having trouble deciding on what those should be.


I have yet to find a concise reference on how to move the rotation and acceleration values from the sensor reference frame into the earth global reference frame. Perhaps someone can help? Thanks



Answer



It's possible that your confusion stems from the fact that there are multiple solutions to the problem. While your accelerometer can tell you which way is up, it cannot distinguish between North and West. I.E. If you rotate the device about the vertical axis, the outputs of the accelerometers won't change.



How can you distinguish between North and West? The best way is probably to add a digital compass to the mix. Alternatively, you may not care to know the difference between real North and real West. You may only want two orthogonal horizontal axes. I'll assume the latter.


Define our frames first. The device's frame is (X, Y, Z). The earth's frame is (V, H1, H2).


Lets assume your accelerometer readings (Ax, Ay, Az) are in the range -1 .. +1, where +1 means straight up. Immediately you know which direction is up: it's simply (Ax, Ay, Az). But how do we obtain a horizontal axis? There's a function called the Cross Product, which takes any two vectors as inputs, and returns another vector at right angles to both. Therefore, we can easily find a vector at right angles to Up. In C:


Vector3D V  = (Ax, Ay, Az);
Vector3D H1 = RANDOM_VECTOR;

Vector3D H2 = CrossProduct(V, H1);
H1 = CrossProduct(V, H2);

Normalise(H1);

Normalise(H2);

So, now we have a vertical vector V, and two horizontal vectors H1 and H2. Now we just need to rotate the gyroscope readings into the same frame.


Let's call the gyroscope readings (Gx, Gy, Gz). We're going to convert them into earth frame rotation coordinates (GV, GH1, GH2). All you have to do is to think about the gyro readings like a single 3D vector. Which way is it pointing in the device's frame. Which way is it pointing in the Earth's frame?


The answer is simply:


GV  = (Gx*V.x)  + (Gy*V.y)  + (Gz*V.z);
GH1 = (Gx*H1.x) + (Gy*H1.y) + (Gz*H1.z);
GH2 = (Gx*H2.x) + (Gy*H2.y) + (Gz*H2.z);

(I hope that's right)...



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